Ten years ago, Nintendo released Super Mario Galaxy, spawning one of the most idiosyncratic 3D platform games and setting the direction for the future of the franchise about the adventures of a former Italian plumber. The formula worked, giving rise to either handmade masterpieces (Super Mario 3D World), or high-quality assembly line stampings (Super Mario 3D Land), or a solid mishmash of amusing, but not drawn to the creation of separate games concepts (Super Mario Galaxy 2). But even the best formulas can get stale and tiring if thoughtlessly parasitized on them, so with Super Mario Odyssey, the developers decided to try something fundamentally different.Īnd they succeeded, both for good and for worse.
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